Post
by snb » Sun Feb 22, 2009 11:05 am
As a general tip applying to all infected, what you need to do as a team is to distract the survivors in some way before attacking. Don't go in on your own. Wait for your teammates to spawn (HUD!).
As Hunter, when someone's been smokered off the group, pounce the rescuer(s). If you have time, melee the smoker's victim while waiting. When 2 or more have been boomered, pounce on the ones that haven't been. You can do a lot of damage with properly timed teamplay, often even end a round with one proper boomer attack. Unless someone on the other team is being an idiot and runs off, or you get extremely lucky, the only real damage you can do on your own is either pouncing from great height/distance and getting the 25 damage bonus, or setting yourself on fire and getting some lucky hits in. Also, when someone's really low, you can often down him with 1 melee slash or a lucky pounce, so keep an eye on their HUD (TAB!). It's basically L4D's minimap.
As Smoker, try to pull people to where they have a long way to catch up with their team or ideally, where they can't be saved. Your victim also takes fall damage and gets incapped on roof edges, so try pulling people down windows/buildings/etc. On boomer attacks, try to pull non-boomered people off as far as possible.
As Boomer, spawn when they're distracted, have stopped to shoot something, got stunned from a hunter pounce, etc. Watch their outlines. Don't spawn when they're looking at your direction, ready to shoot. Puke on them from behind or walk into people's line of fire when they're shooting in one direction (at a smoker/hunter victim, a horde etc). Ideally, guess or know what they're gonna shoot at and when (watch their outlines and your teammates' ghosts and communicate). Block their lof before they can save someone. As survivor, nothing's more annoying than a billion zombies surrounding you, fucking up your aim.
As Tank, stay back and throw rocks until they get boomered or distracted another way. Don't get set on fire, look out for petrol can traps and who's got a molotov (TAB!). You can't catch up with anyone above 40 HP, and even then it's hard because bullets slow you down. The effectivity of a tank relies solely on its teammates. The boomer should spawn behind survivors as they're running back, hunters and smokers should focus on the ones with a molotov and try to separate them.
Basically, separation and distraction is the key to winning.